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» A shape hierarchy for 3D modelling from video
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ICIP
2006
IEEE
16 years 8 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
ECCV
2008
Springer
16 years 8 months ago
View Point Tracking of Rigid Objects Based on Shape Sub-manifolds
We study the task to infer and to track the viewpoint onto a 3D rigid object by observing its image contours in a sequence of images. To this end, we consider the manifold of invar...
Christian Gosch, Ketut Fundana, Anders Heyden, Chr...
ICCV
1998
IEEE
16 years 8 months ago
Wormholes in Shape Space: Tracking Through Discontinuous Changes in Shape
Existing object tracking algorithms generally use some form of local optimisation, assuming that an object's position and shape change smoothly over time. In some situations ...
Tony Heap, David Hogg
ECCV
2006
Springer
15 years 10 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
ACCV
2009
Springer
16 years 27 days ago
Dense and Accurate Spatio-temporal Multi-view Stereovision
In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...
Jérôme Courchay, Jean-Philippe Pons, ...