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» A shape hierarchy for 3D modelling from video
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IMAMS
2003
212views Mathematics» more  IMAMS 2003»
15 years 7 months ago
Watermarking 3D Polygonal Meshes Using the Singular Spectrum Analysis
Watermarking is to embed a structure called a watermark into the target data such as images. The watermark can be used, for example, in order to secure the copyright and detect tam...
Kohei Muratani, Kokichi Sugihara
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
15 years 11 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
ICIP
2001
IEEE
16 years 7 months ago
Efficient feature extraction for 2D/3D objects in mesh representation
Meshes are dominantly used to represent 3D models as they fit well with graphics rendering hardware. Features such as volume, moments, and Fourier transform coefficients need to b...
Cha Zhang, Tsuhan Chen
ICIP
2010
IEEE
15 years 3 months ago
Implicit Motion-Shape Model: A generic approach for action matching
We develop a robust technique to find similar matches of human actions in video. Given a query video, Motion History Images (MHI) are constructed for consecutive keyframes. This i...
Tuan Hue Thi, Li Cheng, Jian Zhang, Li Wang
CVPR
2005
IEEE
15 years 8 months ago
Monocular 3-D Tracking of the Golf Swing
We propose an approach to incorporating dynamic models into the human body tracking process that yields full 3– D reconstructions from monocular sequences. We formulate the trac...
Raquel Urtasun, David J. Fleet, Pascal Fua