Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case of a...
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Abstract. We present a fast and robust iterative method for interpreting face images under non-uniform lighting conditions by using a fitting algorithm which utilizes an illuminat...
Salvador E. Ayala-Raggi, Leopoldo Altamirano Roble...