Sciweavers

1047 search results - page 72 / 210
» A shape hierarchy for 3D modelling from video
Sort
View
FGR
2006
IEEE
157views Biometrics» more  FGR 2006»
16 years 7 days ago
Morphable Face Reconstruction with Multiple Images
Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
Ming Zhao 0003, Tat-Seng Chua, Terence Sim
ECCV
2002
Springer
16 years 8 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
ECCV
2006
Springer
15 years 10 months ago
Estimating the Pose of a 3D Sensor in a Non-rigid Environment
Estimating the pose of an imaging sensor is a central research problem. Many solutions have been proposed for the case of a rigid environment. In contrast, we tackle the case of a...
Adrien Bartoli
TOG
2010
114views more  TOG 2010»
15 years 26 days ago
MovieReshape: tracking and reshaping of humans in videos
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Arjun Jain, Thorsten Thormählen, Hans-Peter S...
MIRAGE
2009
Springer
16 years 22 days ago
Interpreting Face Images by Fitting a Fast Illumination-Based 3D Active Appearance Model
Abstract. We present a fast and robust iterative method for interpreting face images under non-uniform lighting conditions by using a fitting algorithm which utilizes an illuminat...
Salvador E. Ayala-Raggi, Leopoldo Altamirano Roble...