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» A shape hierarchy for 3D modelling from video
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ROBIO
2006
IEEE
122views Robotics» more  ROBIO 2006»
16 years 5 days ago
Non-smooth 3D Modeling of a Snake Robot with External Obstacles
Abstract— In this paper we extend a non-smooth 3D mathematical model of a snake robot to also include external obstacles to enable obstacle aided locomotion. The model is based o...
Aksel Andreas Transeth, Remco I. Leine, Christoph ...
3DPVT
2006
IEEE
227views Visualization» more  3DPVT 2006»
16 years 7 days ago
Automatic Locating of Anthropometric Landmarks on 3D Human Models
We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
Zouhour Ben Azouz, Chang Shu, Anja Mantel
CVPR
1998
IEEE
16 years 8 months ago
Efficient Multiple Model Recognition in Cluttered 3-D Scenes
We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matchin...
Andrew Edie Johnson, Martial Hebert
ICPR
2002
IEEE
15 years 11 months ago
3D Tracking of Human Locomotion: A Tracking as Recognition Approach
Estimating mode (walking/running/standing) and phases of human locomotion is important for video understanding. We present a new ”tracking as recognition” approach. A hierarch...
Tao Zhao, Ramakant Nevatia
ICHIM
2001
121views more  ICHIM 2001»
15 years 7 months ago
From Dust to Stardust: A Collaborative 3D Virtual Museum of Computer Science
One of the outcomes of Moore's Law - according to which the exponential growth of technical advances in computer science is pushing more and more of our computers into obsole...
Thimoty Barbieri, Franca Garzotto, Giovanni Beltra...