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» A shape hierarchy for 3D modelling from video
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ICIP
2006
IEEE
16 years 7 months ago
An Approach to Distributed Video Coding Using 3D Face Models
Distributed Source Coding (DSC), formulated thirty years ago, is lately witnessing a great research effort. This effort is encouraged by emerging new applications that could great...
Xavier Artigas, Luis Torres
VR
2007
IEEE
143views Virtual Reality» more  VR 2007»
16 years 11 days ago
Parallel Adaptive Octree Carving for Real-time 3D Modeling
We present a parallel octree carving algorithm applied to real time 3D modeling from multiple video streams. Our contribution is to propose a parallel adaptive algorithm for high ...
Luciano P. Soares, Clément Ménier, B...
ICIP
1999
IEEE
16 years 7 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
SMI
2008
IEEE
146views Image Analysis» more  SMI 2008»
16 years 15 days ago
SHREC'08 entry: Local volumetric features for 3D model retrieval
In this paper, we describe a method of shape-based 3D model retrieval that employs a set of 3D, local, multi-scale features extracted from a voxel representation of a 3D model to ...
Kunio Osada, Takahiko Furuya, Ryutarou Ohbuchi
ICCV
2007
IEEE
16 years 8 months ago
Real-Time Marker-free Motion Capture from multiple cameras
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...
Brice Michoud, Erwan Guillou, Héctor M. Bri...