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» A shape hierarchy for 3D modelling from video
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AVI
2008
15 years 8 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
ICIP
2009
IEEE
16 years 7 months ago
Video Stabilization For A Hand-held Camera Based On 3d Motion Model
In this paper, a video stabilization technique is presented. There are four steps in the proposed approach. We begin with extracting feature points from the input image using the ...
WSCG
2004
232views more  WSCG 2004»
15 years 7 months ago
3D Shape Extraction Using Photographic Tomography with Its Applications
Tomographic imaging is a technique for exploration of a cross-section of an inspected object without destruction. Normally, the input data, known as the projections, are gathered ...
S. Reruang, Withawat Withayachumnankul, Chuchart P...
ICCV
2005
IEEE
16 years 8 months ago
3D Shape Recognition and Reconstruction Based on Line Element Geometry
This paper presents a new method for the recognition and reconstruction of surfaces from 3D data. Line element geometry, which generalizes both line geometry and the Laguerre geom...
Michael Hofer, Boris Odehnal, Helmut Pottmann, Tib...
CVPR
2008
IEEE
16 years 8 months ago
Multi-object shape estimation and tracking from silhouette cues
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
Li Guan, Jean-Sébastien Franco, Marc Pollef...