Sciweavers

1047 search results - page 34 / 210
» A shape hierarchy for 3D modelling from video
Sort
View
CAIP
2005
Springer
212views Image Analysis» more  CAIP 2005»
15 years 11 months ago
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Chee Kwang Quah, André Gagalowicz, Richard ...
176
Voted
ISCAS
2007
IEEE
193views Hardware» more  ISCAS 2007»
16 years 11 days ago
3D Object-based Scalable Wavelet Video Coding with Boundary Effect Suppression
—This paper extends the lifting-based motion threading technique from the frame-based coding to the object-based coding, attracted by the unique advantages of the object-based co...
Yu Liu, Feng Wu, King Ngi Ngan
CVPR
2012
IEEE
13 years 8 months ago
Parameter-free/Pareto-driven procedural 3D reconstruction of buildings from ground-level sequences
In this paper we address multi-view reconstruction of urban environments using 3D shape grammars. Our formulation expresses the solution to the problem as a shape grammar parse tr...
Loïc Simon, Olivier Teboul, Panagiotis Koutso...
3DPVT
2006
IEEE
259views Visualization» more  3DPVT 2006»
16 years 5 days ago
3D Skeleton-Based Body Pose Recovery
This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
Clément Ménier, Edmond Boyer, Bruno ...
219
Voted
CVPR
2004
IEEE
16 years 8 months ago
3D Human Pose from Silhouettes by Relevance Vector Regression
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Ankur Agarwal, Bill Triggs