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» A shape hierarchy for 3D modelling from video
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CVPR
2004
IEEE
16 years 8 months ago
Tracking Loose-Limbed People
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
TOG
2002
116views more  TOG 2002»
15 years 5 months ago
Turning to the masters: motion capturing cartoons
In this paper, we present a technique we call "cartoon capture and retargeting" which we use to track the motion from traditionally animated cartoons and retarget it ont...
Christoph Bregler, Lorie Loeb, Erika Chuang, Hrish...
ICCV
2009
IEEE
15 years 3 months ago
Structure and kinematics triangulation with a rolling shutter stereo rig
We describe a spatio-temporal triangulation method to be used with rolling shutter cameras. We show how a single pair of rolling shutter images enables the computation of both str...
Omar Ait-Aider, François Berry
VMV
2004
179views Visualization» more  VMV 2004»
15 years 7 months ago
High-Resolution Interactive Panoramas with MPEG-4
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
Peter Eisert, Yong Guo, Anke Riechers, Jürgen...
AAAI
2012
13 years 8 months ago
Model Learning and Real-Time Tracking Using Multi-Resolution Surfel Maps
For interaction with its environment, a robot is required to learn models of objects and to perceive these models in the livestreams from its sensors. In this paper, we propose a ...
Jörg Stückler, Sven Behnke