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» A shape hierarchy for 3D modelling from video
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CVPR
2001
IEEE
16 years 8 months ago
Three-Dimensional Medial Shape Representation Incorporating Object Variability
This paper presents a novel processing scheme for the automatic computation of a medial shape model which is representative for an object population with shape variability. The se...
Martin Styner, Guido Gerig
MCS
2011
Springer
15 years 1 months ago
The geometry and dynamics of binary trees
: The modeling of a fully populated 3D tree able to regulate dynamically remains a relatively unexplored field. A non-dimensional representation of “autoregulation” coupled wit...
T. David, Thomas van Kempen, Huaxiong Huang, Phill...
ICCV
2007
IEEE
16 years 8 months ago
Modeling View and Posture Manifolds for Tracking
In this paper we consider modeling data lying on multiple continuous manifolds. In particular, we model the shape manifold of a person performing a motion observed from different ...
Chan-Su Lee, Ahmed M. Elgammal
MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 7 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
CGF
2010
165views more  CGF 2010»
15 years 5 months ago
Hierarchical Structure Recovery of Point-Sampled Surfaces
We focus on the class of regular models defined by Várady et al. for reverse engineering purposes. Given a 3D surface M represented through a dense set of points, we present a n...
Marco Attene, Giuseppe Patanè