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» A shape hierarchy for 3D modelling from video
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ICPR
2010
IEEE
15 years 9 months ago
Vehicle Recognition As Changes in Satellite Imagery
Over the last several years, a new probabilistic representation for 3-d volumetric modeling has been developed. The main purpose of the model is to detect deviations from the norm...
Ozge Can Ozcanli, Joseph Mundy
ICPR
2006
IEEE
16 years 7 months ago
A Global Solution to the SFS Problem Using B-spline Surface and Simulated Annealing
This paper restates the shape from shading problem regarding both surface modeling and optimization. We combine the use of a B-spline as 3D model for the scene surface and the use...
Frédéric Courteille, Jean-Denis Duro...
ICIP
2007
IEEE
16 years 8 months ago
Super-Resolved Facial Texture Under Changing Pose and Illumination
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...
ICCV
2001
IEEE
16 years 8 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
ICIP
2006
IEEE
16 years 8 months ago
Computing Pose Sequences Directly from Videos
An innovative extended Kalman filter (EKF) algorithm for pose tracking has been proposed in this paper. It has the advantages of both structure and motion-based (SAM-based) and tr...
Ying Kin Yu, Kin-hong Wong, Michael Ming-Yuen Chan...