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PRESENCE
2002
105views more  PRESENCE 2002»
15 years 6 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
ECCV
2000
Springer
15 years 10 months ago
Approximate N-View Stereo
This paper introduces a new multi-view reconstruction problem called approximate N -view stereo. The goal of this problem is to recover a oneparameter family of volumes that are in...
Kiriakos N. Kutulakos
MM
2005
ACM
250views Multimedia» more  MM 2005»
15 years 12 months ago
An object-based video coding framework for video sequences obtained from static cameras
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Asaad Hakeem, Khurram Shafique, Mubarak Shah
ECCV
2004
Springer
16 years 8 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
ICIP
2006
IEEE
16 years 8 months ago
A Multi-Terminal Model-Based Video Compression Algorithm
We present a novel 3D model-based distributed video coding algorithm. It is based on independent, model-based tracking of multiple sources and distributed coding of the tracked fe...
Bi Song, Amit K. Roy Chowdhury, Ertem Tuncel