In this paper we reformulate the 3D reconstruction of deformable surfaces from monocular video sequences as a labeling problem. We solve simultaneously for the assignment of featu...
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
A new approach for localizing facial structure in videos is proposed in this paper by modeling shape alignment dynamically. The approach makes use of the spatial-temporal continuit...
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
This paper presents an algorithm for capturing the motion of deformable surfaces, in particular textured cloth. In a calibrated multi-camera setup, the optical flow between consec...