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» A shape hierarchy for 3D modelling from video
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ACCV
2007
Springer
16 years 15 days ago
User-Guided Shape from Shading to Reconstruct Fine Details from a Single Photograph
Abstract. Many real objects, such as faces, sculptures, or low-reliefs are composed of many detailed parts that can not be easily modeled by an artist nor by 3D scanning. In this p...
Alexandre Meyer, Héctor M. Briceño, ...
ICIAP
2009
ACM
16 years 6 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
CVPR
2009
IEEE
17 years 1 months ago
In Defense of Orthonormality Constraints for Nonrigid Structure from Motion
In factorization approaches to nonrigid structure from motion, the 3D shape of a deforming object is usually modeled as a linear combination of a small number of basis shapes. T...
Ijaz Akhter (LUMS, Lahore, Pakistan), Yaser Sheikh...
ECCV
2000
Springer
16 years 8 months ago
On Utilising Template and Feature-Based Correspondence in Multi-view Appearance Models
In principle, the recovery and reconstruction of a 3D object from its 2D view projections require the parameterisation of its shape structure and surface re ectance properties. Exp...
Sami Romdhani, Alexandra Psarrou, Shaogang Gong
ECCV
2008
Springer
16 years 8 months ago
Segmentation and Recognition Using Structure from Motion Point Clouds
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...