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ICALP
2010
Springer
16 years 8 days ago
Reachability Games on Extended Vector Addition Systems with States
We consider two-player turn-based games with zero-reachability and zero-safety objectives generated by extended vector addition systems with states. Although the problem of decidin...
Tomás Brázdil, Petr Jancar, Anton&ia...
CVPR
1999
IEEE
15 years 11 months ago
Sensor Planning for a Trinocular Active Vision System
We present an algorithm to solve the sensor planning problem for a trinocular, active vision system. This algorithm uses an iterative optimization method to rst solve for the tran...
Peter Lehel, Elsayed E. Hemayed, Aly A. Farag
ICIP
1994
IEEE
15 years 11 months ago
Design of Multi-Dimensional Derivative Filters
Many multi-dimensional signal processing problems require the computation of signal gradients or directional derivatives. Traditional derivative estimates based on adjacent or cen...
Eero P. Simoncelli
APL
1993
ACM
15 years 11 months ago
Identification of Parallelism in Neural Networks by Simulation with Language J.
: The problem of a finding of ranging of the objects nearest to the cyclic relation set by the expert between objects is considered. Formalization of the problem arising at it is r...
Alexei N. Skurikhin, Alvin J. Surkan
SWAT
1994
Springer
130views Algorithms» more  SWAT 1994»
15 years 11 months ago
Dominating Cliques in Distance-Hereditary Graphs
A graph is distance-hereditary if and only if each cycle on five or more vertices has at least two crossing chords. We present linear time algorithms for the minimum r-dominating c...
Feodor F. Dragan