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AAAI
2007
15 years 9 months ago
Authorial Idioms for Target Distributions in TTD-MDPs
In designing Markov Decision Processes (MDP), one must define the world, its dynamics, a set of actions, and a reward function. MDPs are often applied in situations where there i...
David L. Roberts, Sooraj Bhat, Kenneth St. Clair, ...
AAAI
2008
15 years 9 months ago
Learning to Analyze Binary Computer Code
We present a novel application of structured classification: identifying function entry points (FEPs, the starting byte of each function) in program binaries. Such identification ...
Nathan E. Rosenblum, Xiaojin Zhu, Barton P. Miller...
AIPS
2007
15 years 9 months ago
A Fast Incremental Algorithm for Maintaining Dispatchability of Partially Controllable Plans
Autonomous systems operating in real-world environments must be able to plan, schedule, and execute missions while robustly adapting to uncertainty and disturbances. Previous work...
Julie A. Shah, John Stedl, Brian C. Williams, Paul...
AIIDE
2008
15 years 9 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
LISA
2007
15 years 9 months ago
Decision Support for Virtual Machine Re-Provisioning in Production Environments
Management of virtual machines (VMs) on a large scale remains a significant challenge today. We lack general and vendor-independent quantitative criteria/metrics by which to desc...
Kyrre M. Begnum, Matthew Disney, Æleen Frisc...
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