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ATAL
2007
Springer
16 years 11 days ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
ETFA
2008
IEEE
16 years 19 days ago
3D-based monocular SLAM for mobile agents navigating in indoor environments
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - Particle Filter Depth Estimation) in a monocular vSLAM (Visual Simultaneous Localiza...
Dejan Pangercic, Radu Bogdan Rusu, Michael Beetz
GRAPHICSINTERFACE
2001
15 years 7 months ago
Assisted Visualization of E-Commerce Auction Agents
This paper describes the integration of perceptual guidelines from human vision with an AI-based mixed-initiative search technique. The result is a visualization assistant, a syst...
Christopher G. Healey, Robert St. Amant, Jiae Chan...
AMIRE
2005
Springer
198views Robotics» more  AMIRE 2005»
15 years 11 months ago
Extending the Temporal Horizon of Autonomous Robots
Abstract. We introduce mathematically rigorous metrics on agent experiences having various temporal horizons. Sensorimotor variables accessible to the agent are treated as informat...
Chrystopher L. Nehaniv, Naeem Assif Mirza, Kerstin...
ICRA
2007
IEEE
130views Robotics» more  ICRA 2007»
16 years 15 days ago
Improvement of the Odometry Accuracy of a Crawler Vehicle with Consideration of Slippage
Abstract— Crawler mechanisms have the advantage of stable navigation on uneven terrain; as a result, such mechanisms have been adopted for many types of locomotion of outdoor rob...
Keiji Nagatani, Daisuke Endo, Kazuya Yoshida