We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
Subjectively perceived video quality is a critical factor when adopting new mobile video applications. When video is used in mobile networks the most important requirements are re...
— This paper introduces our recently developed high precision robot localization system employing position sensitive detectors (PSD). A lateral effect PSD is an ideal position se...
S. Blank, Yantao Shen, Ning Xi, Chi Zhang, Uchechu...
In certain applications, it is important for a remote server to securely determine whether or not two mobile devices are in close physical proximity. In particular, in the context ...
— This paper presents a self-positioning system for the mobile robot. The proposed positioning system consists of a stereo setup of two ODVs (Omni-Directional Vision) for obtaini...