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ICIP
2008
IEEE
16 years 1 months ago
Boosted Interactively Distributed Particle Filter for automatic multi-object tracking
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
Yi Wu, Xiaofeng Tong, Yimin Zhang, Hanqing Lu
ICIP
2008
IEEE
16 years 1 months ago
Gradual transition detection using color coherence and other criteria in a video shot meta-segmentation framework
Shot segmentation provides the basis for almost all high-level video content analysis approaches, validating it as one of the major prerequisites for efficient video semantic ana...
Efthymia Tsamoura, Vasileios Mezaris, Ioannis Komp...
ICIP
2008
IEEE
16 years 1 months ago
A real-time augmented view synthesis system for transparent car pillars
In this paper, a real-time augmented view synthesis system is proposed. With real-time consideration and augmented reality property, the proposed system provides a novel applicati...
Yu-Lin Chang, Yi-Min Tsai, Liang-Gee Chen
ICMCS
2008
IEEE
175views Multimedia» more  ICMCS 2008»
16 years 1 months ago
Fast mode decision for adaptive prediction error coding
In [1], Adaptive Prediction Error Coding (APEC) in spatial and frequency domain is proposed and significantly improves the coding efficiency of video coders. However, this approac...
Cixun Zhang, Kemal Ugur, Moncef Gabbouj
ICPP
2008
IEEE
16 years 1 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
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