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ICPADS
2006
IEEE
16 years 16 days ago
Loop Scheduling with Complete Memory Latency Hiding on Multi-core Architecture
The widening gap between processor and memory performance is the main bottleneck for modern computer systems to achieve high processor utilization. In this paper, we propose a new...
Chun Xue, Zili Shao, Meilin Liu, Mei Kang Qiu, Edw...
ICPADS
2006
IEEE
16 years 16 days ago
XYZ: A Scalable, Partially Centralized Lookup Service for Large-Scale Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are characterized by direct access between peer computers, rather than through a centralized server. File sharing is the dominant P2P application on the...
Jianying Zhang, Jie Wu
NETGAMES
2006
ACM
16 years 13 days ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
CVPR
2010
IEEE
16 years 4 days ago
Simultaneous surveillance camera calibration and foot-head homology estimation from human detections
We propose a novel method for automatic camera calibration and foot-head homology estimation by observing persons standing at several positions in the camera field of view. We de...
Branislav Micusik, Tomas Pajdla
AINA
2005
IEEE
16 years 3 days ago
Multi-Agent Based Network Management Task Decomposition and Scheduling
The rapid development of Internet makes network management on large-scale network a critical issue. But with the management task of large-scale network becoming more complicated, ...
Bo Liu, Junzhou Luo, Wei Li