Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
With the proliferation of various kinds of sensor networks, we will see large amounts of heterogeneous data. They have different characteristics such as data content, formats, mod...
Eric Bouillet, Mark Feblowitz, Zhen Liu, Anand Ran...
Abstract. In this paper, we study the two-tiered wireless sensor network (WSN) architecture and propose the optimal cluster association algorithm for it to maximize the overall net...
In self-organizing networks of battery-powered wireless sensors that can sense, process, and communicate, energy is the most crucial and scarce resource. However, since sensor netw...
The IEEE 802.16 mobile multi-hop relay (MMR) task group ’j’ (TGj) has recently introduced the multi-hop relaying concept in the IEEE 802.16 WirelessMAN, wherein a newly introdu...
Deepesh Man Shrestha, Sung-Hee Lee, Sung-Chan Kim,...