Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...
A proxy object is a surrogate or placeholder that controls access to another target object. Proxies can be used to support distributed programming, lazy or parallel evaluation, ac...
Polyvios Pratikakis, Jaime Spacco, Michael W. Hick...
The prediction of collisions amongst N rigid objects may be reduced to a series of computations of the time to first contact for all pairs of objects. Simple enclosing bounds and...
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...
In large wireless sensor networks, the problem of assigning radio frequencies to sensing agents such that no two connected sensors are assigned the same value (and will thus inter...
Ruben Stranders, Alex Rogers, Nicholas R. Jennings