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SAGT
2010
Springer
127views Game Theory» more  SAGT 2010»
15 years 4 months ago
On the Rate of Convergence of Fictitious Play
Fictitious play is a simple learning algorithm for strategic games that proceeds in rounds. In each round, the players play a best response to a mixed strategy that is given by the...
Felix Brandt, Felix A. Fischer, Paul Harrenstein
TOPLAS
2010
101views more  TOPLAS 2010»
15 years 4 months ago
Nomadic pict: Programming languages, communication infrastructure overlays, and semantics for mobile computation
Pict project. We define two levels of abstraction as calculi with precise semantics: a low-level Nomadic π calculus with migration and location-dependent communication, and a hig...
Peter Sewell, Pawel T. Wojciechowski, Asis Unyapot...
ACMSE
2010
ACM
15 years 4 months ago
Automatic generation of model traversals from metamodel definitions
Developing software from models is a growing practice and there exist many model-based tools (e.g., model editors, model interpreters) for supporting model-driven engineering. Eve...
Tomaz Lukman, Marjan Mernik, Zekai Demirezen, Barr...
GEM
2009
15 years 4 months ago
Evidence of Coevolution in Multi-objective Evolutionary Algorithms
- This paper demonstrates that simple yet important characteristics of coevolution can occur in evolutionary algorithms when only a few conditions are met. We find that interaction...
James Whitacre
TSP
2010
15 years 1 months ago
Statistical detection of congestion in routers
Detection of congestion plays a key role in numerous networking protocols, including those driving Active Queue Management (AQM) methods used in congestion control in Internet rout...
Ivan D. Barrera, Stephan Bohacek, Gonzalo R. Arce