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PUC
2006
128views more  PUC 2006»
15 years 6 months ago
A cube to learn: a tangible user interface for the design of a learning appliance
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
DIGRA
2005
Springer
16 years 2 days ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
DAIS
2006
15 years 8 months ago
Model-Driven Development of Context-Aware Services
Abstract. In this paper, we define a model-driven design trajectory for contextaware services consisting of three levels of models with different degrees of ion and platform indepe...
João Paulo A. Almeida, Maria-Eugenia Iacob,...
SEE
1997
Springer
15 years 10 months ago
An environment for object-oriented real-time systems design
A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
ICWL
2007
Springer
16 years 21 days ago
Language-Driven Development of Web-Based Learning Applications
In this paper we propose a language-driven approach for the high-level design of web-based learning applications. In our approach we define a domainspecific language that character...
José Luis Sierra, Baltasar Fernández...