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CHI
2002
ACM
16 years 6 months ago
Interacting with the big screen: pointers to ponder
In large screen projection environments, inexpensive wireless input devices can not match the performance of standard desktop interactive devices. We added buttons and a radio tra...
Duncan Cavens, Florian Vogt, Sidney Fels, Michael ...
CHI
2002
ACM
16 years 6 months ago
Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds
A projection screen in the shape of a tent provides children with a shared immersive experience of a virtual world based on the metaphor of camping. RFID aerials at its entrances ...
Jonathan Green, Holger Schnädelbach, Boriana ...
CHI
2009
ACM
16 years 1 months ago
See you on the subway: exploring mobile social software
This project explores the social possibilities of mobile technology in transitional spaces such as public transport. Based on a cultural probes study of Stockholm subway commuters...
Nicolas Belloni, Lars Erik Holmquist, Jakob Tholan...
CEC
2009
IEEE
16 years 1 months ago
Birds on the wall: Distributing a process-oriented simulation
— The CoSMoS project aims to develop reusable tools and techniques for complex systems modelling and simulation. Using process-oriented software design techniques, we have built ...
Adam T. Sampson, John Markus Bjørndalen, Pa...
IV
2009
IEEE
124views Visualization» more  IV 2009»
16 years 1 months ago
An Occlusion-Reduced 3D Hierarchical Data Visualization Technique
Occlusion is an important problem to be solved for readability improvement of 3D visualization techniques. This paper presents an occlusion reduction technique for cityscape-style...
Reiko Miyazaki, Takayuki Itoh