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ACMACE
2005
ACM
16 years 6 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
GROUP
2005
ACM
16 years 6 days ago
VERN: facilitating democratic group decision making online
VERN is an online collaborative tool that coordinates and distributes the process of finding optimal meeting times across the members of a group. The system combines the underlyin...
Sarita Yardi, Benjamin Hill, Stephen Chan
JCDL
2005
ACM
127views Education» more  JCDL 2005»
16 years 6 days ago
Assessing tools for use with webcasts
This research assessed the effectiveness of selected interface tools in helping people respond to classic information tasks with webcasts. Rather than focus on a classic search/br...
Elaine G. Toms, Christine Dufour, Jonathan Lewis, ...
NETGAMES
2005
ACM
16 years 6 days ago
Packetization interval of haptic media in networked virtual environments
This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
Masaki Fujimoto, Yutaka Ishibashi
SC
2005
ACM
16 years 6 days ago
Optimized Data Loading for a Multi-Terabyte Sky Survey Repository
Advanced instruments in a variety of scientific domains are collecting massive amounts of data that must be postprocessed and organized to support research activities. Astronomers...
Y. Dora Cai, Ruth A. Aydt, Robert Brunner