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NETGAMES
2005
ACM
16 years 13 days ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
SAC
2005
ACM
16 years 13 days ago
Comparing approaches to predict transmembrane domains in protein sequences
There are today several systems for predicting transmembrane domains in membrane protein sequences. As they are based on different classifiers as well as different pre- and post-p...
Paul Davidsson, Johan Hagelbäck, Kenny Svenss...
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SAC
2005
ACM
16 years 13 days ago
Effort and accuracy analysis of choice strategies for electronic product catalogs
One crucial task for e-commerce systems is to help buyers find products that not only satisfy their preferences but also reduce their search effort. Usually the amount of availa...
Jiyong Zhang, Pearl Pu
SENSYS
2005
ACM
16 years 13 days ago
Z-MAC: a hybrid MAC for wireless sensor networks
This paper presents the design, implementation and performance evaluation of a hybrid MAC protocol, called Z-MAC, for wireless sensor networks that combines the strengths of TDMA ...
Injong Rhee, Ajit Warrier, Mahesh Aia, Jeongki Min
CIKM
2005
Springer
16 years 12 days ago
A novel refinement approach for text categorization
In this paper we present a novel strategy, DragPushing, for improving the performance of text classifiers. The strategy is generic and takes advantage of training errors to succes...
Songbo Tan, Xueqi Cheng, Moustafa Ghanem, Bin Wang...