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NETGAMES
2005
ACM
16 years 11 days ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
RAS
2010
167views more  RAS 2010»
15 years 5 months ago
Data association and occlusion handling for vision-based people tracking by mobile robots
This paper presents an approach for tracking multiple persons on a mobile robot with a combination of colour and thermal vision sensors, using several new techniques. First, an ad...
Grzegorz Cielniak, Tom Duckett, Achim J. Lilientha...
ICDAR
2003
IEEE
16 years 3 days ago
A Case Restoration Approach to Named Entity Tagging in Degraded Documents
This paper describes a novel approach to named entity (NE) tagging on degraded documents. NE tagging is the process of identifying salient text strings in unstructured text, corre...
Rohini K. Srihari, Cheng Niu, Wei Li, Jihong Ding
COOPIS
2002
IEEE
15 years 11 months ago
Open Mind Common Sense: Knowledge Acquisition from the General Public
Abstract. Open Mind Common Sense is a knowledge acquisition system designed to acquire commonsense knowledge from the general public over the web. We describe and evaluate our firs...
Push Singh, Thomas Lin, Erik T. Mueller, Grace Lim...
MM
2009
ACM
138views Multimedia» more  MM 2009»
16 years 1 months ago
WOW: wild-open warning for broadcast basketball video based on player trajectory
In basketball games, wild-open means that there is an offensive player not well defended by his/her opponents. The occurrence of wild-open usually implies the existence of a succe...
Ming-Hsiu Chang, Ming-Chun Tien, Ja-Ling Wu