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NIPS
2004
15 years 8 months ago
Proximity Graphs for Clustering and Manifold Learning
Many machine learning algorithms for clustering or dimensionality reduction take as input a cloud of points in Euclidean space, and construct a graph with the input data points as...
Miguel Á. Carreira-Perpiñán, ...
183
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IJCAI
2003
15 years 8 months ago
Automatic Video Interpretation: A Novel Algorithm for Temporal Scenario Recognition
This paper presents a new scenario recognition algorithm for Video Interpretation. We represent a scenario model by specifying the characters involved in the scenario, the sub-sce...
Van-Thinh Vu, François Brémond, Moni...
USS
2004
15 years 8 months ago
Design of the EROS Trusted Window System
Window systems are the primary mediator of user input and output in modern computing systems. They are also a commonly used interprocess communication mechanism. As a result, they...
Jonathan S. Shapiro, John Vanderburgh, Eric Northu...
WSCG
2001
167views more  WSCG 2001»
15 years 8 months ago
Component-Based Architectures for Computer Vision Systems
Research performed in the field of computer vision has steadily ignored recent advances in programming tools and techniques, relying on well-established traditional methods, such ...
A. Economopoulos, Drakoulis Martakos
WSC
2004
15 years 8 months ago
Stochastic Approximation with Simulated Annealing as an Approach to Global Discrete-Event Simulation Optimization
This paper explores an approach to global, stochastic, simulation optimization which combines stochastic approximation (SA) with simulated annealing (SAN). SA directs a search of ...
Matthew H. Jones, K. Preston White