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» A new approach on wearable game design and its evaluation
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ACMACE
2008
ACM
15 years 8 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...
MICRO
2007
IEEE
135views Hardware» more  MICRO 2007»
16 years 11 days ago
Microarchitectural Design Space Exploration Using an Architecture-Centric Approach
The microarchitectural design space of a new processor is too large for an architect to evaluate in its entirety. Even with the use of statistical simulation, evaluation of a sing...
Christophe Dubach, Timothy M. Jones, Michael F. P....
NOMS
2008
IEEE
175views Communications» more  NOMS 2008»
16 years 14 days ago
Analysis of application performance and its change via representative application signatures
Abstract—Application servers are a core component of a multitier architecture that has become the industry standard for building scalable client-server applications. A client com...
Ningfang Mi, Ludmila Cherkasova, Kivanc M. Ozonat,...
INFOCOM
2006
IEEE
16 years 3 days ago
Design and Evaluation of a Fast and Robust Worm Detection Algorithm
— Fast spreading worms are a reality, as amply demonstrated by worms such as Slammer, which reached its peak propagation in a matter of minutes. With these kinds of fast spreadin...
Tian Bu, Aiyou Chen, Scott A. Vander Wiel, Thomas ...
CSCW
2012
ACM
14 years 1 months ago
Transforming solitary exercises into social exergames
This paper discusses an approach for transforming solitary exercises into social exergames. We frame our discussion by highlighting the relation between the original exercises and...
Taiwoo Park, Chungkuk Yoo, Sungwon Peter Choe, Byu...