Historically, high performance systems use schedulers and intelligent resource managers in order to optimize system usage and application performance. Most of the times, applicatio...
Parallel simulation techniques are often employed to meet the computational requirements of large hardware simulations in order to reduce simulation time. In addition, partitionin...
The distributed constraint satisfaction problem (CSP) is a general formalisation used to represent problems in distributed multiagent systems. To deal with realistic problems, mult...
Existing clock synchronization algorithms assume a bounded clock reading error. This, in turn, results in an inflexible design that typically requires node crashes whenever the g...
New architectures have recently been proposed and deployed to support end-to-end advance reservation of network resources. These architectures rely on the use a centralized schedul...