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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 4 days ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ATAL
2005
Springer
15 years 11 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
MSWIM
2004
ACM
15 years 11 months ago
Energy map construction for wireless sensor network under a finite energy budget
A fundamental issue in the design of a wireless sensor network is to devise mechanisms to make efficient use of its energy, and thus, extend its lifetime. Due to the paramount imp...
Raquel A. F. Mini, Antonio Alfredo Ferreira Lourei...
ISSRE
2003
IEEE
15 years 11 months ago
Reducing wasted development time via continuous testing
Testing is often performed frequently during development to ensure software reliability by catching regression errors quickly. However, stopping frequently to test also wastes tim...
David Saff, Michael D. Ernst
VRML
2003
ACM
15 years 11 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
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