We present a method for extracting a hierarchical, rigid skeleton from a set of example poses. We then use this skeleton to not only reproduce the example poses, but create new de...
We propose novel algorithms for the detection, segmentation, recognition, and pose estimation of threedimensional objects. Our approach initially infers geometric primitives to de...
The universal cover TG of a connected graph G is the unique (possible infinite) tree covering G, i.e., that allows a locally bijective homomorphism from TG to G. Universal covers h...
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...
—Divisible loads are those workloads that can be partitioned by a scheduler into any arbitrary chunks. The problem of scheduling divisible loads has been defined for a long time,...