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EGH
2004
Springer
15 years 10 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
ACISP
2005
Springer
16 years 6 days ago
A Complete Divisor Class Halving Algorithm for Hyperelliptic Curve Cryptosystems of Genus Two
We deal with a divisor class halving algorithm on hyperelliptic curve cryptosystems (HECC), which can be used for scalar multiplication, instead of a doubling algorithm. It is not ...
Izuru Kitamura, Masanobu Katagi, Tsuyoshi Takagi
PLDI
2009
ACM
16 years 1 months ago
PetaBricks: a language and compiler for algorithmic choice
It is often impossible to obtain a one-size-fits-all solution for high performance algorithms when considering different choices for data distributions, parallelism, transformati...
Jason Ansel, Cy P. Chan, Yee Lok Wong, Marek Olsze...
CIDM
2009
IEEE
15 years 11 months ago
An architecture and algorithms for multi-run clustering
—This paper addresses two main challenges for clustering which require extensive human effort: selecting appropriate parameters for an arbitrary clustering algorithm and identify...
Rachsuda Jiamthapthaksin, Christoph F. Eick, Vadee...
BMCBI
2006
108views more  BMCBI 2006»
15 years 6 months ago
Probe set algorithms: is there a rational best bet?
Affymetrix microarrays have become a standard experimental platform for studies of mRNA expression profiling. Their success is due, in part, to the multiple oligonucleotide featur...
Jinwook Seo, Eric P. Hoffman