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C5
2004
IEEE
15 years 10 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
EMSOFT
2007
Springer
16 years 26 days ago
Buffer optimization and dispatching scheme for embedded systems with behavioral transparency
Software components are modular and can enable post-deployment update, but their high overhead in runtime and memory is prohibitive for many embedded systems. This paper proposes ...
Jiwon Hahn, Pai H. Chou
IWCMC
2006
ACM
16 years 20 days ago
Proposal for a cross-layer coordination framework for next generation wireless systems
Cross-Layer design has been the focus of several recent research efforts. Due to the highly variable nature of the links used in wireless communication systems and the resource-po...
Karim M. El Defrawy, Magda El Zarki, Mohamed M. Kh...
IESS
2007
Springer
120views Hardware» more  IESS 2007»
16 years 25 days ago
Error Containment in the Time-Triggered System-On-a-Chip Architecture
Abstract: The time-triggered System-on-a-Chip (SoC) architecture provides a generic multicore system platform for a family of composable and dependable giga-scale SoCs. It supports...
Roman Obermaisser, Hermann Kopetz, Christian El Sa...
MICRO
2008
IEEE
119views Hardware» more  MICRO 2008»
16 years 1 months ago
The StageNet fabric for constructing resilient multicore systems
Scaling of CMOS feature size has long been a source of dramatic performance gains. However, the reduction in voltage levels has not been able to match this rate of scaling, leadin...
Shantanu Gupta, Shuguang Feng, Amin Ansari, Jason ...