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» A model of visual masking for computer graphics
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SI3D
1997
ACM
15 years 10 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
CGVR
2009
15 years 4 months ago
Interactive Models From Images of a Static Scene
FXPAL's Pantheia system enables users to create virtual models by `marking up' a physical space with pre-printed visual markers. The meanings associated with the markers...
Eleanor G. Rieffel, Don Kimber, Jim Vaughan, Sagar...
ICIC
2007
Springer
16 years 10 days ago
Edge Detection Based on Spiking Neural Network Model
Inspired by the behaviour of biological receptive fields and the human visual system, a network model based on spiking neurons is proposed to detect edges in a visual image. The st...
Qingxiang Wu, T. Martin McGinnity, Liam P. Maguire...
VISUALIZATION
1997
IEEE
15 years 9 months ago
Controlled simplification of genus for polygonal models
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
Jihad El-Sana, Amitabh Varshney
CGI
2004
IEEE
15 years 10 months ago
Visual-Fidelity? Dataglove Calibration
This paper presents a novel calibration method for datagloves with many degrees of freedom 1 . The goal of our method is to establish a mapping from the sensor values of the glove...
Ferenc Kahlesz, Gabriel Zachmann, Reinhard Klein