In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
Scheduling of transmissions is one of the most fundamental problems in the context of wireless networks. In this article, we consider the problem of computing power efficient sched...
Within this paper the gate-level power-simulation tool GliPS (Glitch Power Simulator) is presented, which gives excellent accuracy (in the range of transistor-level simulators) at...
Dirk Rabe, Gerd Jochens, Lars Kruse, Wolfgang Nebe...
Analog and hybrid computation methods are areas of continued interest, particularly in specific applications where traditional digital computation techniques cannot achieve the de...
We previously presented a model for some wireless sensor and actuator network (WSAN) applications based on the vector space tools of frame theory. In this WSAN model there is a we...