Although facial features are considered to be essential for humans to understand sign language, no prior research work has yet examined their significance for automatic sign langu...
Ulrich von Agris, Moritz Knorr, Karl-Friedrich Kra...
The surface estimation problem is used as a model to demonstrate a framework for solving early vision problems by high-order regularization with natural boundary conditions. Becaus...
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...