A skeletal stroke is a kind of general brush stroke for changing the shape of pictures as if by bending, shearing, twisting, while conservating the aspect ratio of selected featur...
We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulat...
Stephen H. Westin, James Arvo, Kenneth E. Torrance
In this paper, we tackle the problem of object detection and tracking in a new and challenging domain of wide area surveillance. This problem poses several challenges: large camera...
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Abstract. This paper presents a novel method for human gesture recognition based on quadratic curves. Firstly, face and hands in the images are extracted by skin color and their ce...