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SI3D
1999
ACM
15 years 11 months ago
Interactive ray tracing
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
Steven G. Parker, William Martin, Peter-Pike J. Sl...
SIGGRAPH
1999
ACM
15 years 11 months ago
Multiresolution Signal Processing for Meshes
We generalize basic signal processing tools such as downsampling, upsampling, and filters to irregular connectivity triangle meshes. This is accomplished through the design of a ...
Igor Guskov, Wim Sweldens, Peter Schröder
ICCV
1999
IEEE
15 years 11 months ago
Geodesic Active Regions for Supervised Texture Segmentation
This paper presents a novel variational method for supervised texture segmentation. The textured feature space is generated by filtering the given textured images using isotropic ...
Nikos Paragios, Rachid Deriche
ICRA
1999
IEEE
90views Robotics» more  ICRA 1999»
15 years 11 months ago
Performance of a Partitioned Visual Feedback Controller
We present a novel approach we call partitioning where the robot's degrees- of-freedom (D OF) are categorized into two classes based on joint kinematics and dynamics to desig...
Paul Y. Oh, Peter K. Allen
CGI
1998
IEEE
15 years 11 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
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