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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 11 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
CDC
2009
IEEE
139views Control Systems» more  CDC 2009»
15 years 11 months ago
A bio-plausible design for visual attitude stabilization
— We consider the problem of attitude stabilization using exclusively visual sensory input, and we look for a solution which can satisfy the constraints of a “bio-plausible” ...
Andrea Censi, Shuo Han, Sawyer B. Fuller, Richard ...
EMMCVPR
2009
Springer
15 years 11 months ago
A Local Normal-Based Region Term for Active Contours
Global region-based active contours, like the Chan-Vese model, often make strong assumptions on the intensity distributions of the searched object and background, preventing their ...
Julien Mille, Laurent D. Cohen
159
Voted
ECCV
2010
Springer
15 years 11 months ago
Seeing through Obscure Glass
Obscure glass is textured glass designed to separate spaces and “obscure” visibility between the spaces. Such glass is used to provide privacy while still allowing light to fl...
SIGGRAPH
2010
ACM
15 years 11 months ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
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