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SI3D
2003
ACM
15 years 11 months ago
Interruptible rendering
Interruptible rendering is a novel approach to the fidelity-versusperformance tradeoff ubiquitous in real-time rendering. Interruptible rendering unifies spatial error, caused by ...
Cliff Woolley, David P. Luebke, Benjamin Watson, A...
FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 10 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
ICCV
2007
IEEE
16 years 8 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
IROS
2006
IEEE
151views Robotics» more  IROS 2006»
16 years 15 days ago
Robust Feature Correspondences for Vision-Based Navigation with Slow Frame-Rate Cameras
— We propose a vision-based inertial system that overcomes the problems associated with slow update rates in navigation systems based on high-resolution cameras. Due to bandwidth...
Darius Burschka
CVPR
2012
IEEE
13 years 9 months ago
On multiple foreground cosegmentation
In this paper, we address a challenging image segmentation problem called multiple foreground cosegmentation (MFC), which concerns a realistic scenario in general Webuser photo se...
Gunhee Kim, Eric P. Xing