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» A low power scheduler using game theory
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CP
2004
Springer
15 years 11 months ago
Heuristic Selection for Stochastic Search Optimization: Modeling Solution Quality by Extreme Value Theory
The success of stochastic algorithms is often due to their ability to effectively amplify the performance of search heuristics. This is certainly the case with stochastic sampling ...
Vincent A. Cicirello, Stephen F. Smith
DIGRA
2005
Springer
15 years 11 months ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
RTAS
2002
IEEE
15 years 11 months ago
Experiences in Implementing an Energy-Driven Task Scheduler in RT-Linux
Dynamic voltage scaling (DVS) is being increasingly used for power management in embedded systems. Energy is a scarce resource in embedded real-time systems and energy consumption...
Vishnu Swaminathan, Charles B. Schweizer, Krishnen...
LICS
2000
IEEE
15 years 10 months ago
The Role of Decidability in First Order Separations over Classes of Finite Structures
We establish that the decidability of the first order theory of a class of finite structures ¢ is a simple and useful condition for guaranteeing that the expressive power of FO...
Steven Lindell, Scott Weinstein
ATAL
2011
Springer
14 years 6 months ago
Quality-bounded solutions for finite Bayesian Stackelberg games: scaling up
The fastest known algorithm for solving General Bayesian Stackelberg games with a finite set of follower (adversary) types have seen direct practical use at the LAX airport for o...
Manish Jain, Christopher Kiekintveld, Milind Tambe