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EVOW
2011
Springer
14 years 10 months ago
Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
PERVASIVE
2004
Springer
15 years 12 months ago
Context Cube: Flexible and Effective Manipulation of Sensed Context Data
In an effort to support the development of context-aware applications that use archived sensor data, we introduce the concept of the Context Cube based on techniques of data wareho...
Lonnie D. Harvel, Ling Liu, Gregory D. Abowd, Yu-X...
ICRA
2000
IEEE
141views Robotics» more  ICRA 2000»
15 years 11 months ago
An Analytical Method to Eliminate the Redundant Parameters in Robot Calibration
Model based error compensation of a robotic manipulator, also known as robot calibration, requires the identification of its generalized errors. These errors are found from measur...
Marco A. Meggiolaro, Steven Dubowsky
KES
1999
Springer
15 years 10 months ago
Shape specification in design using fuzzy logic
A shape specification system based on fuzzy logic is proposed, which aims to facilitate designers in conceptual design stage by allowing them to specify and work with rough models...
B. Pham
ICCAD
2003
IEEE
198views Hardware» more  ICCAD 2003»
16 years 3 months ago
A CAD Framework for Co-Design and Analysis of CMOS-SET Hybrid Integrated Circuits
This paper introduces a CAD framework for co-simulation of hybrid circuits containing CMOS and SET (Single Electron Transistor) devices. An improved analytical model for SET is al...
Santanu Mahapatra, Kaustav Banerjee, Florent Pegeo...