The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
In an effort to support the development of context-aware applications that use archived sensor data, we introduce the concept of the Context Cube based on techniques of data wareho...
Lonnie D. Harvel, Ling Liu, Gregory D. Abowd, Yu-X...
Model based error compensation of a robotic manipulator, also known as robot calibration, requires the identification of its generalized errors. These errors are found from measur...
A shape specification system based on fuzzy logic is proposed, which aims to facilitate designers in conceptual design stage by allowing them to specify and work with rough models...
This paper introduces a CAD framework for co-simulation of hybrid circuits containing CMOS and SET (Single Electron Transistor) devices. An improved analytical model for SET is al...