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ISSS
1997
IEEE
83views Hardware» more  ISSS 1997»
15 years 11 months ago
A Scheduling and Pipelining Algorithm for Hardware/Software Systems
Given a hardware/software partitioned specification and an allocation (number and type) of processors, we present an algorithm to (1) map each of the software behaviors (or tasks...
Smita Bakshi, Daniel Gajski
PVLDB
2008
105views more  PVLDB 2008»
15 years 6 months ago
Transaction time indexing with version compression
Immortal DB is a transaction time database system designed to enable high performance for temporal applications. It is built into a commercial database engine, Microsoft SQL Serve...
David B. Lomet, Mingsheng Hong, Rimma V. Nehme, Ru...
IPPS
2008
IEEE
16 years 1 months ago
Financial modeling on the cell broadband engine
High performance computing is critical for financial markets where analysts seek to accelerate complex optimizations such as pricing engines to maintain a competitive edge. In th...
Virat Agarwal, Lurng-Kuo Liu, David A. Bader
CLUSTER
2008
IEEE
16 years 1 months ago
Intelligent compilers
—The industry is now in agreement that the future of architecture design lies in multiple cores. As a consequence, all computer systems today, from embedded devices to petascale ...
John Cavazos
HIPC
2007
Springer
16 years 24 days ago
Molecular Dynamics Simulations on Commodity GPUs with CUDA
Molecular dynamics simulations are a common and often repeated task in molecular biology. The need for speeding up this treatment comes from the requirement for large system simula...
Weiguo Liu, Bertil Schmidt, Gerrit Voss, Wolfgang ...