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SIGGRAPH
2003
ACM
15 years 11 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
RSS
2007
173views Robotics» more  RSS 2007»
15 years 7 months ago
Mapping Large Loops with a Single Hand-Held Camera
— This paper presents a method for Simultaneous Localization and Mapping (SLAM), relying on a monocular camera as the only sensor, which is able to build outdoor, closed-loop map...
Laura A. Clemente, Andrew J. Davison, Ian D. Reid,...
BMCBI
2006
166views more  BMCBI 2006»
15 years 6 months ago
SEQOPTICS: a protein sequence clustering system
Background: Protein sequence clustering has been widely used as a part of the analysis of protein structure and function. In most cases single linkage or graph-based clustering al...
Yonghui Chen, Kevin D. Reilly, Alan P. Sprague, Zh...
ICWE
2005
Springer
15 years 11 months ago
Identifying Websites with Flow Simulation
We present in this paper a method to discover the set of webpages contained in a logical website, based on the link structure of the Web graph. Such a method is useful in the conte...
Pierre Senellart
IAJIT
2006
109views more  IAJIT 2006»
15 years 6 months ago
Image Segmentation Based on Watershed and Edge Detection Techniques
: A combination of K-means, watershed segmentation method, and Difference In Strength (DIS) map was used to perform image segmentation and edge detection tasks. We obtained an init...
Nassir Salman