Many different methods for tracking humans were proposed in the past several years, but only a few authors examined the accuracy of the proposed systems. As the accuracy analysis ...
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Image-based reconstruction from randomly scattered views is a challenging problem. We present a new algorithm that extends Seitz and Dyer’s Voxel Coloring algorithm. Unlike their...
W. Bruce Culbertson, Thomas Malzbender, Gregory G....
Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that...
A head tracking system for automatically detecting and tracking human heads in complex backgrounds is developed. In this paper, two issues are addressed: the detection ofhumanhead...