We present a method for learning appearance models that can be used to recognise and track both 3D head pose and identities of novel subjects with continuous head movement across ...
We present an automatic camera and mirrors placement method for visualizing 3D scenes such that complete and nonredundant visibility is guaranteed, as well as highest image resolu...
Ferran Hurtado, Marc Noy, J.-M. Robert, Vera Sacri...
The aim of this paper is to explore a linear geometric algorithm for recovering the three dimensional motion of a moving camera from image velocities. Generic similarities and diff...
We present a linear rectification algorithm for general, unconstrained stereo rigs. The algorithm takes the two perspective projection matrices of the original cameras, and compute...
Andrea Fusiello, Emanuele Trucco, Alessandro Verri
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...