This paper presents an approach for establishing correspondencesin time and in space between two differentvideo sequences of the same dynamic scene, recorded by stationary uncalib...
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
We propose a novel learning algorithm to detect moving pedestrians from a stationary camera in real-time. The algorithm learns a discriminative model based on eigenflow, i.e. the ...