A depth image represents a relative distance from a camera to an object in the three-dimensional (3-D) space and it is widely used as 3-D information in computer vision and compute...
We propose a technique for fusing a bracketed exposure sequence into a high quality image, without converting to HDR first. Skipping the physically-based HDR assembly step simpli...
We propose a method for interpolation between eigenspaces. Techniques that represent observed patterns as multivariate normal distribution have actively been developed to make it r...
Recent stereo cameras provide reliable 3D reconstructions. These are useful for selecting ground-plane points, register them and building mosaics of cluttered ground planes. In thi...
The problem of reconstructing 3D scene features from multiple views with known camera motion and given image correspondences is considered. This is a classical and one of the most...