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» A guide to membrane computing
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WWW
2004
ACM
16 years 7 months ago
Active e-course for constructivist learning
An active e-course is a self-representable and self-organizable document mechanism with a flexible structure. The kernel of the active e-course is to organize learning materials i...
Hai Zhuge, Yanyan Li
CHI
2009
ACM
16 years 7 months ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
CHI
2006
ACM
16 years 6 months ago
Sound intensity gradients in an ambient intelligence audio display
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
Milena Droumeva, Ron Wakkary
CF
2009
ACM
16 years 29 days ago
High-performance SIMT code generation in an active visual effects library
SIMT (Single-Instruction Multiple-Thread) is an emerging programming paradigm for high-performance computational accelerators, pioneered in current and next generation GPUs and hy...
Jay L. T. Cornwall, Lee W. Howes, Paul H. J. Kelly...
PG
2007
IEEE
16 years 22 days ago
Exposure Fusion
We propose a technique for fusing a bracketed exposure sequence into a high quality image, without converting to HDR first. Skipping the physically-based HDR assembly step simpli...
Tom Mertens, Jan Kautz, Frank Van Reeth